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GALAXY RAIDERS

Level Designer

 2014 – 2015

 

GAME INFO

Genre: Space Simulator

Status: Canceled

Engine: Unity

RESPONSIBILITIES

  • Conducted R&D of core game mechanics and Unique Selling Points

  • Built a PvE space mission with integrated cinematics for a vertical slice

  • Designed mission encounter flow culminating in a scripted Final Boss, focusing on dramatic beats

  • High-End guild functions design​

 

I have joined a team that was tasked to develop some prototypes for the studio, this SpaceSim project was the first one that we were developing. Unfortunately, after the vertical slice, the project was canceled and we drifted to making F.R.A.G project

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