
F.R.A.G.
Senior Level Designer
October 2015 – May 2016
GAME INFO
Genre: F2P First Person Shooter
Status: Canceled
Engine: Unreal Engine 4
RESPONSIBILITIES:
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Establishing level design principles for PvE/PvP
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Prototyping AI director spawn system for PvE missions
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Production of PvP maps for the Alpha version
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Character movement design

STATION UPRISE
Station Uprise was the first multiplayer map for a shooter game F.R.A.G.
The game was an experimental project. The goal was to create a slow-paced shooter, where reaction time was not a dominance. Unfortunately, the game didn't make through beta-stage and was canceled.


MINE
Mine was the second multiplayer map made for a shooter game F.R.A.G. there was a third map in the making, which combined with these two had to create a new mode, where the player would need to place bombs and defusing them across all three maps in three stages.